Augmented Virtuality Game in CAVE

back to portfolioCAVE 3D Augmented Virtuality Video Game This is a 3D shooter with motion capturing system in the Augmented Virtuality System "CAVE" of the Leibniz Rechenzentrum Garching. Developed in C++ and the framework OSG. For interaction I have build a controller from a toy gun by including a bluetooth mouse for trigger and reload.… Read More